


Gobbo VR is an adventure-fantasy experience with gameplay
focused on sword fighting and mobility.

Team: Padogadjo
Joanne Chris Acker \ Pascal Nader \ Geehee Jeon \ Dominik Mauterer \ Adrian Acevedo

You regain consciousness in a dense forest to find yourself looking at a sword.
The sword levitates above a stone and almost invites you to hold it. Take it and start your adventure.









- My Part -
I was responsible for early conceptions and our two hero assets. This included concept art, 3D modeling, texturing and VFX.

Early tree concepts for the forest
The Orb


VFX Concept

VFX Concept








The Sword







