Gobbo VR is an adventure-fantasy experience with gameplay 
focused on sword fighting and mobility.

Team: Padogadjo

Joanne Chris Acker \ Pascal Nader \ Geehee Jeon \ Dominik Mauterer \ Adrian Acevedo
You regain consciousness in a dense forest to find yourself looking at a sword. 
The sword levitates above a stone and almost invites you to hold it. Take it and start your adventure.
- My Part -
I was responsible for early conceptions and our two hero assets. This included concept art, 3D modeling, texturing and VFX.

Early tree concepts for the forest

The Orb

VFX Concept

VFX Concept

The Sword